Présentation
For 60 years, GOBELINS Paris has been mesmerizing the world with its artistic talents. The school trains the future 2D animators, character designers, and storyboard artists of tomorrow! The cherry on top: it has once again been crowned the best animation shcool in the world. Since 2016, GOBELINS has been offering preparatory workshops for the entrance exams of top animation schools, boasting an impressive 50% success rate. High school students can also enjoy online drawing and animation courses by GOBELINS.
Do you want to embark on a beautiful artistic adventure and bring your characters to life? A 100% digital pathway supported by quality education from the school's experienced teachers could be the key to your success. The incredible program guides you in the art of drawing and creation, exploring a range of techniques. The goal: to dazzle with your portfolio by mastering essential artistic and technical foundations. This exceptional year immerses you in the essential artistic and technical universe to succeed in cinematic animation or video games at GOBELINS or similar schools abroad. An artistic adventure not to be missed!
EDUCATIONAL METHODS UTILIZED
This traning program is conducted entirely online and is structured as follows:
- Two weekly live learning sessions: 2 hours each, held over 28 weeks, totalling 112 hours,
- A workshop on morphology and perspective in October (19 to 30 October), totalling 16 hours,
- Independent exercises: assignements to be completed autonomously using provided educational tools (60 hours spread throughout the course),
- Competition training: preparation for entrance exams, including both written and oral components,
- Personalized feedback: continuous personalized feeback on the work completed throughout the course,
- Pedagogical coaching: scheduled sessions with a mentor at key moments: initial positioning meeting at the start of the program, mid-course evaluation, pre-exam assessment, final review after the exams,
- Additional individual meetings: up to three extra meetings per year upon request,
- Group sessions: collective guidance on portfolio development and school selection
TARGETED TRAINING PROGRAMS AFTER COMPLETION OF THIS COURSE (according to the school's admission procedures)
AT GOBELINS: Shared entrance exam with Animation preparatory year/Bachelor of Art, Bachelor's Degree in 3D Character Animation, Bachelor's Degree in GameArt
Other animation Schools within RECA (Network of French Animation Schools) and other animation course study in France and abroad as Video Games course study in France and Abroad as well
PROGRAM / SUBJECTS
Content: The fundamental artistic education is delivered through 2 hours of classes per week, covering: Observational drawing, Visual storytelling, Composition of an image, Creativity, Methodology and Practice, History of arts and animation cinema
The specialized education is delivered through 2 hours of classes per week, covering: Anatomy and movement, Perspective and Background Drawing, Character Design, Story, Introduction to Animation Techniques, Concept Art, Guidance paths and school specifics, Guidance in Career orientation, Portfolio presentation
Projects: Development of a graphic portfolio in both paper and digital formats, competition training (advice and practice), school selection.
TARGET AUDIENCE
Middle school students aged 14 and older, high school students, students who have earned the equivalent of the French baccalaureate n drawing, creativity, curiosity about art in all its forms, and motivation.
ORGANIZATION
The training takes place entirely online. Cost: Fixed fee of 2750 euros
COMPUTER EQUIPMENT REQUIRED:
A personal computer (desktop or laptop), a webcam, a reliable internet connection, a graphics Tablet
Evaluation methods: Initial assessment at the beginning of the program to determine starting point. And ongoing evaluations throughout the course, including regular constructive feedback sessions.
Duration: 8 months
Start Date: Septembre 15, 2026
End Date: May 18, 2027
RECUITMENT SCHEDULE
Admission process: Registrations will be processed on a first-come, first-served basis. Each registration must include a brief presentation video (introducing the applicant's background, expectations, project, and showcasing some of their work). This video not be used as the basis for selecting participants.
Opening of resgitrations: March 2026, Deadline for submission of presentation video: One month after the registration - Closing of Registrations: September 2026
Classes on Tuesdays and Thursdays : 6:30pm to 8:30pm (Paris time zone and Los Angeles time zone).
What Our Students Say
"The Animation Training Program was a really amazing experience; the program allowed me self expression I normally don’t get in my art classes at school, and taught me things I had genuine interest in, like character design, and creating my own stories. Though it was a little tricky because of the time difference, I enjoyed the lectures and assignments. The teachers were thorough and patient. They showed me how to improve my character designs, and taught me the use of colours and shapes to make my art detailed and comprehensible. Most importantly, I learned how to manage time, create characters with more depth, and improve my art through application of the lessons. I really loved this program, and encourage it to continue to help young artists further develop their skills and their management." Avalina - student on the 24/25 program.
Les avis sur le produit High School Students Pathway in Visual Arts for English Speakers
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High School Students Pathway in Visual Arts for English Speakers
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